The Vanguard Ops playlist has increased in difficulty – players can no longer level beyond the enemy combatants.Fixed an issue where player could be given the same objective twice in quick succession in The Devil's Lair strike.Vanguard and Nightfall strikes: Added on-screen health bar for bosses previously missing them.Full pass on all Vanguard map and mode multipliers, with an eye toward balancing score-per-hour, rather than score-per-attempt.We also tuned the amount of Vanguard rank you receive for completions, Nightfall quality, and streaks. When you play Vanguard Ops or Nightfall, your final score determines a reputation multiplier for that activity's completion.Fixed an issue in Heist Battleground: Europa where a Heavy ammo crate could respawn for players who get quarantined into the boss fight arena.Competitive Rift & Showdown have reduced revive delay time to 1.5s from 2s reduced respawn time to 5.5s from 7s.Rewards are now claimed upon interacting with Shaxx. Fixed a bug that caused the Competitive intro quest to auto-claim the completion reward.Equipping a different piece of Exotic armor drains all ability energy in these modes. Added an Exotic Armor Swap penalty applied to Trials of Osiris and Competitive Division. Keep in mind, everything below is coming as an update to all players, while Lightfall and Season of Defiance will introduce a lot of new content, including the Neomuna location and Strand subclass. If you need another way to make the wait feel shorter, check out our Lightfall story primer that recaps everything that's happened since the Beyond Light expansion's release in November 2020. There is a ton more in the patch notes, which should help pass the time with Destiny 2's ongoing server downtime running until Lightfall's release at 9 AM PT / 12 PM ET on February 28. Various Exotics have been changed, too, like Prometheus Lens's catalyst getting the Incandescent perk and Leviathan's Breath applying Volatile when you land a perfect-draw shot. (In other words, no more Vaults full of red-border weapons.) There are also numerous balance changes, such as machine guns and heavy grenade launchers being buffed, and linear fusion rifles being nerfed. On the weapons side, crafting has been adjusted to do away with the Resonant Elements currency, and Deepsight objectives have been largely removed-you'll only see Deepsight on weapons where a pattern for it can be unlocked. There are also extensive changes to armor mods, with adjustments to their costs and specific effects. The Triumph tab, meanwhile, has been reworked into the Juorney tab, featuring much of the same information with a new design but also incorporating things like the new Commendations system (where players can praise one another in various categories) and seasonal challenges.Įlsewhere in the update, armor is no longer associated with a specific energy type, meaning you're no longer constrained in terms of which mods can be applied to a given piece of armor. That should be particularly useful for newer or more casual players who may not know what to do at a given time. The new Guardian Ranks system has been introduced, offering what should be a more guided experience. Now Playing: So You've Decided To Play Destiny 2 Again (Lightfall Edition) Now, surges and threats, respectively, will dictate those independently, and a new "overcharged" system will allow for certain weapon types to deal additional damage, based on a combination of activity modifiers and upgrades you've unlocked on your seasonal Artifact.īy clicking 'enter', you agree to GameSpot's Alongside this is a division of the previous singes/burns system, where elemental damage you dealt and received would be subject to an increase based on a rotating modifier. "Each has a scaling combat delta that keeps you under level in the activity and provides a smoother pathway to Grandmaster," Bungie says. Adept difficulty has been removed, and the activity levels for Hero (soft cap +20), Legend (+30), and Master (+40) have each been tweaked. The details contained inside are things we've been hearing about for weeks or months, but given the scope of the changes we've been hearing about, it does serve as a convenient way to catch up on all of the big and not-so-big adjustments made in the patch.Īmong the key changes are adjustments to difficulty. Update 7.0.0.1 is now available for preloading ahead of Lightfall's launch today, February 28. Bungie has released the patch notes for Destiny 2's big new Lightfall expansion.
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